Friday, October 3, 2014

With the storm of dust and sand approaching, Arubek decides to go underground to escape the wailing winds. Observing his surroundings as he continues, he notices an Oasis next to a cave. Arubek had no food, no water, only a sack and scraps of clothes and trinkets. As he approaches, he notices a slightly blue slime covering the grass and sands around oasis.

He enters the cave, same goo on the course walls of the cave. He sits, back to the wall and peers out towards the sands. The storm arrives in a hurricane of sediment sands, just out of reach but it's eye and walls are completely visible to Arubek. There, he sees a majestic hawk soaring the outer walls of moving sand. It caws within the torrent of gravel and dust following it.

 Arubek, pleased with the sight of a true hunter, begins to plan a small trinket dedicated to this bird. As he begins the planning stages, he hears a voice, soft and subtle, from deeper within the cave. The slime from the walls begin to sink into a large blob. The voice is heard again, muffled and quiet. The slime blob begins to take shape into what appears to be a thick, though not fat, human female.

The lizardman tilts his head at the slime girl. She tilts back. He switches sides of the tilt to get a better look, she does the same thing. This continues for thirty full minutes until the slime girl says something, "Hello."

"Hello", Arubek replies. His tail waves back and forth in the sands until it rests pointing to his side.

The two awkwardly stare at each other, not entire sure what to think. For the slime, there was a naked lizard man in front of her. For the lizard man, desert just talked to him. It was not a pleasant moment.

"What's the outside world like?", the slime said, trying to break tension.

Arubek looks back outside the cave. "It's covered in sand", he replied.

"I could see that. Is it all like that?"

"I have no traveled far, so I cannot say."

"Who are you?"

"I'm a talking fish."

"Really? That's so co-"

"No, not really."

"Oh. Who are you?"

"I'm just a lizard man... looking for something."

"Like what?"

"Nothing important right now."

"Ok. Tell me about the outside world.

"Well... the high elves are still xenophobes and they still keep dark elves as slaves. The dwarves in the earthern underground have a lot going on right now. Orc invasion, none of my concern."

"Sounds cool. I bet some adventurers are going to help out both those!"

"Many do."

"Tell me more!"

"Well, the Ruined Lands have the two city states trying to destroy each other. Humans."

"Never change."

"Yup.


























1.       Discover a slime sanctuary



1.       Resupplying



1.       The perceived alignment is switched



1.       Subject and Party become enemies

True Neutral

Tuesday, September 23, 2014

The eternal eye rests in the heavens. It's presence can be felt from the towering human cities of the ruined continent to the deserts of Arlesis to the sea of black. To the deziens of Azura, this eye is their lifeblood. Their entire life expectancy, in one way or another, relies on the eternal eye. The eye brings warmth to the masses. Without it, there would be no natural plants. There would be no food for the cattle. There would be no food for the people. Anything carnivorous is going to die a slow and agonizing death.

This is, at least, how Arubek sees it. In the deserts of Arlesis, he lays naked on a building whose inside was burned many centuries ago. His white and cream scales bake under the sun. He is relaxed, a rare moment yet daily practice in his life. With his very large tail wagging gently in the wind, his over caution is over. It is just him and the sun.

The sound of a almost silent shaft grazing string and the sound of a bow being pulled back wakes up Arubek. The first arrow is shot next the the rock, a clear warning shot. Before the arrow was released, however, the cream scale Arubek was already ducked behind the boulder and camouflaged himself in the sands. An orc, with a loud and booming voice screamed, "Lizard! What are you doing in our territory?"

Arubek looks up to see a female orc in desert attire, with thin white clothes that cover her entire body. A camel with a cart attached and a native hawk ride atop her shoulder.

In draconic at first, Arubek says, "The folly of man is not the total of his enemies; nay, the folly of man is lack of allies."

At first she is confused and yells again, with more fury, "What. Are. You. Doing. Here?"

"Resting", Arubek replied. "I have had a long journy and the desert is my home, though not this desert."

"Why do you rest in Sandstorm territory?

"I did not know this land is taken. For miles around, it is just sand. I had decided to rest my body on thisss rock."

"Why are you so formal, Lizard? Nervous for your life?"

"No. That would imply you could take it."

At that comment, the orc women, red with anger, pulls back her bow again with two different arrows on it and fire at the lizardman. The first shot misses completely, several yards away from Arubek. The second arrow, on the other hand, pierces his scales of his torso. After several seconds of nothing happening, Arubek plucks out the arrow and uses it to scratch part of his back without result.

"You would not be able to hurt me with these dull rocks. Retreat now.", he says. The orc did not listen and readied another shot. Her hawk, however, took to the skies to the part where the sun blinded those who looked at it. The third shot let loose, only to deflect off Arubek's shoulder as he approached. The fourth shot, Arubek smashed the arrow sideways, as it soared through the air. The orc's hawk, then, descended talons ready. Arubek, did a small low spin as the bird descended, and smacked it away with his tail, with a quick flick.

"That's my bird!",the orc screamed.

"Take more care of it", Arubek replied. He picked up the bird, still fighting, and calmly walked to the orc and placed it in her hands. The orc was truly dumbfounded. A humanoid lizard just smacked her bird, gave it to her and told her to take better care of it.

"The bird of prey.", Arubek says in his soft slightly-raspy voice.

"What?"

"It speaks of a great hunting. What are you hunting? Animals? Not in a desert. Humans? Who would come to these parts. Orcs? Hmm..."

"Ho- what do you know?"

"I know that I'm not welcome here and we should both leave this area. A true desert storm approaches."

And with that, the beginning of a sandstorm arises. Wind is flicked into different directions, the wind becomes powerful and, like the wind itself, the orc disappears. The lizardman, now with an active body, continues his journey in the desert. There was one more thing he had to do.

Prime char

Human Homeland

 
  • Town or Village
  • You gain access to the Militia Veteran regional trait.
Human Parents

 
  • Both of your parents are alive.
Siblings

  • Male Human [your twin]
  • Female Human [older than you]
  • You have access to the Kin Guardian combat trait
Circumstances of Birth

  • Lower-Class Birth
  • You were born among peasants or slum denizens. You grew up working the land around a village or manor, practicing a rudimentary trade, or begging in a settlement. You gain access to the Poverty-Stricken social trait. Roll 2d20 on Table: Parents' Profession to determine your parents' occupation, instead of rolling d%.
Parents Profession

 
  • Soldiers
  • You gain access to the Tactician combat trait.
Major Childhood Events

 
  • Died
  • You died, or came so close to death that you walked the boundary between the realms of the living and the dead. Having passed from life's domain once, you have a unique perspective on life, perhaps even a greater appreciation for it—or maybe your experience caused you to reject all trivial things, focusing only on matters of true import. You gain access to the Fearless Defiance faith trait and the Arisen story feat.
Fighter

 
  • Survival
  • You spent some part of your life in the wild—in places that abide by the laws of nature rather than those of civilization. You survived by being stronger, faster, and more cunning than the predators. That meant you fought not for coin, honor, or principle, but for your very life. You gain access to the Resilient combat trait.
Influential Associates

 
  • The Hunter
  • This person was a lone wolf who nonetheless cautiously allowed you to become a member of her solitary pack. She taught you how to thrive on your own in spite of the many perils and natural dangers of your native environment. You gain access to the Child of Nature religion trait. 
Romantic Relationships
 
  • a Few Significant Relationships
  • You've tried to make deep connections with individuals on several occasions, but it's never worked out.
Drawbacks
 
  • Religion
  • Your beliefs are of paramount importance in your life, whether you belong to a temple, follow a cult, or practice a religious philosophy independently. When others question or attack the beliefs, principles, relics, or structures of your faith, you respond with fury. You gain access to the Zealous drawback. 



I can stare down a hellhound without flinching

Our lot should lay down their lives in the defense of others

I'm always polite and respectful

I fight for those who can't fight for themselves

I obey the law, even if it causes misery